Default Landmass and Fractal Polygon
I made my terrain with fractal polygon and I like how most of it looks but want to add some bays or peninsulas. I can't do this to the polygon but can to default landmass. So I traced over the polygon with default landmass. The issue is default landmass has awful jagged fractals and it makes no difference if I use arrow keys. Can I convert the polygon to a default landmass?
Comments
To change your polygon so it is treated as the default landmass:
- Right-click the Change Properties button .
- Select Change like draw tool from the pop-up menu.
- Right-click a blank spot on the map.
- Find and click the Land, Default drawing tool (or whichever drawing tool you want to make your polygon act like).
- Select your polygon (or if you have several polygons, select each of them).
- Right-click and select Do It from the pop-up menu.
Now, you can edit your polygon just as you would a landmass that you drew with the drawing tool!CC3 displays a pop-up menu.
The Command Line changes to read Drawtool name [dialog]: .
The Select drawing tool dialog box displays.
Note: The text in the square brackets, [dialog] in the Command Line, just before the colon, indicates a default value. Right-clicking accepts the default value. In this case, the default value was the appropriate dialog box. This is actually a common default and the dialog in question will vary, depending on the command. For example, moving something to a layer would open the Layers dialog instead.
The Command Line changes to read Select entities (0 picked): and your mouse pointer now has a cursor attached to it (for selecting).
The Command Line indicates how many entities you've selected.
Your polygon changes to match the general drawing style of the tool you selected! For example, The fill and outline of your polygon will now match the drawing tool's!
Note: You can only edit entities drawn with — or "converted" to — non-smooth polygon drawing tools.
I hope that helps,
~Dogtag