Very atmospheric! Out of curiosity, what's the concept for the prison? It looks like just a room with some creepy statues and an odd structure/device in the middle.
Nicely done! I really like the floor textures — both of them! The background adds a nice professional-feel.
I'm running a play-by-post game and this is the culmination of the adventure. The concept is that a Celestial (Solar) is being imprisoned in the circular device inside the cube. I wanted to make it look like someone retro-fitted a creepy temple with a metal prison, hence the patchwork metal texture. The idea is for the players (unknowingly) to open the prison using a portal key they found and release the Solar.
That's awesome, and the metal device in the middle does look out of place. Nicely done. As KenG noted, the two floor textures transition nicely. I really like the symbol (or symbols) you chose for the prison/cell itself. Also, the overall idea is neat and, as I mentioned before, very atmospheric! Also, I forgot to mention this before, but I also like the shape you chose for the room. It's a very subtle, but effective touch.
Comments
The walls look thin to me for a prison.
Nicely done! I really like the floor textures — both of them! The background adds a nice professional-feel.
~Dogtag
Cheers,
~Dogtag