Jon Roberts Dungeon Style
Hey there.
I have been drawing a dungeon using the Jon Roberts Style annual and am having some issues with the torch symbols in placing them.
I used a symbol from the DD3 catalog of an altar with candles and it seems to have the light source built-in. From the same catalog I placed a sconce and it acted predictably.
First issue (placement) - when I place the Jon Roberts torch it orients itself with the wall. I click it asks for offset so I enter the value and push the enter key. Instead of moving perpendicular to the wall so it lines up with the wall edge it slides along the wall the offset distance remaining embedded in the center of the wall. I have to use the move command to correct it.
Second issue (light) - I find it strange the light source isn't already built-in and if it is maybe I just need to find out how to adjust it.
Plus I don't know how to delete a light source once I have added it.
I have been using the ToUM to guide me through and am at a loss.
I have been drawing a dungeon using the Jon Roberts Style annual and am having some issues with the torch symbols in placing them.
I used a symbol from the DD3 catalog of an altar with candles and it seems to have the light source built-in. From the same catalog I placed a sconce and it acted predictably.
First issue (placement) - when I place the Jon Roberts torch it orients itself with the wall. I click it asks for offset so I enter the value and push the enter key. Instead of moving perpendicular to the wall so it lines up with the wall edge it slides along the wall the offset distance remaining embedded in the center of the wall. I have to use the move command to correct it.
Second issue (light) - I find it strange the light source isn't already built-in and if it is maybe I just need to find out how to adjust it.
Plus I don't know how to delete a light source once I have added it.
I have been using the ToUM to guide me through and am at a loss.
Comments
Wouldn't mind any guidance here.
You can also right-click after selecting the symbol and while hovering above the map to unchek the smart tracking option so you can manually define angle and position. If you have the relevant annual issue, you should have a symbol catalog where lights are included in the symbols. Otherwise you have to add them yourself.
Lights usually appear as crosses. You can then select them and delete them as any other entity.
If you don't see the crosses, use the light menu and choose Show Light Symbols.
If you don't have the light menu, use the keyboard command LIGHTSHOW (and to hide LIGHTHIDE).
More on lights in Part 10 of this tutorial.
Thank you for your input.
I understand what you are saying about the offset. My guess is that there is simply something wrong with the Jon Roberts torch symbols then. The one I used doesn't have a light built-in I have added them manually and it doesnt place itself properly whether I use the mouse or enter a value. I just need to keep moving them. Seems strange that it doesn't work like the default DD# stuff that's all.
Deleting light sources - got it. Thank you that solved my problem.
If snap is on, the light will, err... snap to the nearest grid node (or hidden sub-node if the grid has divisions).
Hope it is clear...
Was starting to feel like I was the only person who couldn't get the darn thing working properly.
So, I'm wondering if I need to cut the walls before placing doors in this style. I don't think the Jon Roberts Wall Features catalogue has a wall-cutter symbol/tool, does it?
Does anyone else have this problem or is something wonky with my installation?
Thanks,
~Dogtag
The symbols do not have lights built-in so I will need to add lights to them as per the ToUM and re-save them. Still find it kind of odd they were not built-in.
Mine worked fine the doors still cut the walls after putting in the new file.
1. Chose the stone door and placed it. The handle and hinge align properly to the outside of the wall as I want it on some walls, but does not on other walls. I try using rotate and flipping the image, but it always re-aligns to the wrong direction.
2. I turned off the Smart Tracking on the symbol and tried again, but left the Snap on. I could now rotate the door to the right alignment, but when I click it into place, it immediately gets placed in the wrong direction again (opening out of the room rather than in). Nothing I do seems to keep this from occurring, even after I turn off snap.
What am I doing wrong?
For that matter, I'm trying to create sealed tombs, but the doors all have handles. Is there a symbol set (that I can't seem to find) that has solid stone doors without handles or hinges? Or is there a technique I'm not aware of to create a door in such a way?
Thanks in advance!
I don't know about any symbol sets that has doors without handles (it is very difficult to draw a door from above and still give the impression that it is a door without such elements). I recommend you use a polygon with a nice stone fill instead for your sealed doors.