modifying Fractal Terrains imports in cc3
This is an issue I've been having for awhile and have been unable to resolve. When I import a map file from fractal terrains into CC3, convert it to a CC3 file, and then edit the fill style of a landmass I get a very messy looking, chopped up result. Are the files created in Fractal Terrains compatible with the more advanced features of CC3 and is there a way to edit the fill style of landmasses created in FT?
If it will help I can post an image depicting what I am talking about.
Thanks much.
If it will help I can post an image depicting what I am talking about.
Thanks much.
Comments
Anna M Dobritt
Cartography Unlimited for RPGs
Here's and example of what I'm talking about.
Thanks. :-)
In instances like this, I also suggest doing a number of 'save as' before, during, and after each major change to the map.
So you will have filename01_001, then filename01_002, etc.
I have used the above technique to get ft files into CC3, no crashes.
The file it produces is basically a vanilla CC2 files but I have successfully used these in CC3 with sheets and sheet effects. A simple one of these maps I did is at http://karnorthe.skaran.net/people/pathe/pathe.html
The other thing to check is what versions of FT and CC3 you have in case it is a combination that is giving you the problem.
I'll keep playing with it to see if I can figure something out.
I really do not fancy tracing over a continent of rivers, but this may be my only recourse.