Fractal Terrains error
I was trying to save my newly generated terrain as either a jpg or bmp so I could import it into CC# and trace it. I keep getting an error that says it cannot save as. Does anyone know why?
JSM
JSM
Comments
Would it not be simpler to export the world data as a Campaign Cartographer file directly using File>>Save Campaign Cartographer File than saving an image and tracing it?
1. All of my continents act as one single entity in the CC3 map
2. How do I use an annual with the map?
3. How do I get all of the chosen annual's sheet effects to the new map?
That's just for starters.
JSM
1. Use the break command to break where appropriate, and path to poly to get the resulting outlines into proper filled polygons again (I recommend exporting without the option to multipoly each contour level turned on, allthough this will make lakes disappear)
2. Go to drawing properties, change the map style there, then import the fill styles from the annual into the map (Usually easiest done by simply inserting a blank map of the chosen annual style into the map, them immediately undo. This removes the inserted map, but leaves fill style definitions behind). You can now use change like draw tool to modify the appearance of the landmasses to match the annual style.
3. Usually, most styles have a saved preset you can load from the sheets and effects dialog. If not, you can save such a preset yourself from a blank map (or any existing map) in the appropriate style.
Note that the above procedure isn't always the best, but I generally prefer that over tracing, but some map types lends themselves better to tracing, especially if the detail level of the new style is far less than that provided by the FT export.
JSM
JSM
JSM
JSM
If you're just exportig coastlines, another way to avoid having your continents come in as a single block is to turn off the multipoly option in FT's export. It may not be as convenient as a simple explode, but it would be available any time you wanted to export with a different projection or view area.
That way you get individual polygons in the exported fcw file.
JSM
As for step by step (based on your posted screenshots)
1. Use BREAK to remove the straight line at the edges where you are going to join the parts (Note that this will leave only the outline of the continents)
2. Move the parts together, make sure they line up.
3. Use Combine Paths [CMB] to combine the outlines of the two parts of the landmass into one path
4. Use Path to Poly [CLOSEPATH] to turn the path into a poly, restoring the landmass to it's former appearance.
JSM
JSM
Note that I seldom try to match the shoreline when I import the png into CC3.
JSM
JSM
JSM