Working with Shadows and PNG Export
Dkarr
Traveler
I'm starting to work with light sources a lot more for my battle maps.
I'm finding that the Save As command to rectangular PNG breaks the effect of lights, in essence creating a cropped shadow. I'm making large maps for printing (20"x36').
How can I go about correcting this issue?
I'm finding that the Save As command to rectangular PNG breaks the effect of lights, in essence creating a cropped shadow. I'm making large maps for printing (20"x36').
How can I go about correcting this issue?
Comments
Alternatively, you could try JDR's tutorials (there's a link on the forums) which describe a method by which you manually draw in shadows?
Haven't tried either approach yet myself, but one might serve as a work around
The two piccs below show the effect in CC3 and what happens with the PNG
FCW with Sheet Effect ON - Screen Capture
Rectangular PNG generated from CC3
The reason that everything works correctly on the screen or on smaller exports is that there's only a single tile. It's the combination of the assumptions of the global lighting solution and tiling of the image that cause the problem.
But cool battle map.
Thanks for the compliment.