World map - increasing "resolution" of fractal land masses?
Hi all, new to the world of CC3 as of last week... found some extra beer money in the budget.
Anyways, I'm doodling about on a world map for a completely made up fantasy-themed planet, not for a game, but to eventually print into a large canvas just for decoration. I've noticed that the fractal "resolution" isn't terribly high; land masses look jagged. Is this normal? Is there a way to increase the variation on the edges? Or is there a sheet effect for that (i haven't dabbled in those yet)?
Thanks!
Anyways, I'm doodling about on a world map for a completely made up fantasy-themed planet, not for a game, but to eventually print into a large canvas just for decoration. I've noticed that the fractal "resolution" isn't terribly high; land masses look jagged. Is this normal? Is there a way to increase the variation on the edges? Or is there a sheet effect for that (i haven't dabbled in those yet)?
Thanks!
Comments
Beware of adding too much detail this way however. Too many nodes can cause major slowdown.