Create a new map then subdivide it into smaller regional maps
I believe that there used to be a function in older versions of CC that allowed you to draw a high scale map then select a number of sectors to dvide it up into and then have it create a submap for each sector which you could then load and add more detailed information on. At least I am pretty sure I remember doing that with the first version of CC. Is there a way to do the same thing in CC3? I did read a previous thread that asked about subdividing a larger map but they were directed to page 40 in the CC3 guide but what I read there seems to be a very manual intensive operation and more of a one off thing when you are detailing one section of a map. I am asking about creating submaps for the whole world.
For example, I create a world sized map that gets divided into 9 sectors. I am pretty sure the older version of CC would allow me to generate maps for each of the 9 sectors that would be hot linked to the base map. I could then go into each of those maps and create a number of sectors and genereate submaps from those too... etc etc.... Does CC3 allow me to do this?
I am starting to think I shouldnt have thrown out my older version of CC...... hopefully you can still do this in CC3.
For example, I create a world sized map that gets divided into 9 sectors. I am pretty sure the older version of CC would allow me to generate maps for each of the 9 sectors that would be hot linked to the base map. I could then go into each of those maps and create a number of sectors and genereate submaps from those too... etc etc.... Does CC3 allow me to do this?
I am starting to think I shouldnt have thrown out my older version of CC...... hopefully you can still do this in CC3.
Comments
There is no equivalent way of doing this automatically in CC (any version, as far as I can remember). There is an undocumented set of features which may help you out a bit however. Type in CUTMENUON on the CC3 command line, then restart CC3. You should now have a new menu on your menu bar, called 'Cut'. This menu contains commands for quickly cutting parts from your map. Do note that these features are undocumented and unsupported however.
Since we are creating entire worlds it would be a nice feature to have though. Right now I am busy copying coastline from a bmp file I imported from my larger map. I wanted to create smaller scale maps in an organized fashion so I put in a grid overlay to section my large scale map into pieces.. albeit square and not nice landscape type rectangles.
You can also use the list command to get the tag number for the bmp, and delete by tag number.
I put the bmp on its own sheet, usually called (yes I am original) the BMP sheet.
That way I can move the sheet up and down in the sheet order.
Usefull when you first want to manually trace the land and maybe later mountains or rivers.
When the new map is done I just remove the BMP sheet.