Edge Fade Off The Made
I'm creating a small area of part of a large world, and there is a mountain range that extends beyond the edge of my current map. I would like to create tan contour lines with an edge fade like in Joe Sweeny's video tutorial. However, when I apply the edge fade, it fades the parts that should continue off the map.
In the above picture, there should be no fade on the bottom and left sides. How is this achievable?
In the above picture, there should be no fade on the bottom and left sides. How is this achievable?
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