finally got 100 of my pngs on one map

Deleted symbols and text as I went. This is, for those new folks, my attempt at getting all of my surface maps into one larger map and making a region map out of that. i didn't want to bring back an old set of posts, so i started a new one.

Squashed, so the detail is mushed together. not all map edges meet, as they were under the map borders. i removed the picture frame map borders, just leaving the black hollow rectangles.

10 maps by 10 maps; 1850 miles by 2340 miles.

My eyes are slightly bothering me, I have to get up for work in hours before local sunrise, so good night.

edit:

the brown triangles are a migration route. Evidently I missed some small text bits, but too tired to worry about it tonight.

Comments

  • DogtagDogtag Moderator, Betatester Traveler
  • Thanks.

    This is part of my surface maps of Crestar. The surface maps are 70 columns wdie and 20 rows high. All from my old early 1980s 5mm hexagon drawings, scanned, imported into CC2 and later updated in CC3.

    I can find about 20 errors in the above maps, mountains and forests suddenly ending, etc. without trying too hard.

    Night !
  • DogtagDogtag Moderator, Betatester Traveler
    Whatever flaws you may see in your work, the scale of it is staggering. I've looked through your site before JimP and it never ceases to amaze me how many maps you have (above ground, below ground, or otherwise).

    ~Dogtag
  • JimPJimP 🖼️ 280 images Cartographer
    edited October 2012
    Thanks. I have had a few times of unemployment, and chose map making while I waited for results from the over 50 job applications I had turned in. Plus I've worked on these maps since I first bought CC2. I think back about the year 2002. About 60-70 percent of the surfce maps are new. About 90 percent of the above maps are my original game world. The mountains on the right were just mentioned in my original maps.

    For the original 5mm maps, I placed a number of 5mm sheets on a table. And using a pencil sketched borders, oceans, and moutains. Each map was labelled with a column letter and row letter. I make some small pages of these large maps. I used that to make up areas. Then transferred that to the 5mm sheets. The above is the result.

    I found the below, but it came along years later than the original 5mm hexagon maps. As you can see, it is just the basic layout. I went back to the pages, like 8 D, and added details.
  • JimPJimP 🖼️ 280 images Cartographer
    edited October 2012
    Part 2, I don't think I'll post more unless you folks want to see them.

    This is just to the right of the one above. Besides removing most symbols and all of the text, I took the scaling off the bitmap fills so they look better.

    The circle is 'the unknown city', kinda like the direction the characters couldn't think of in Andre Norton's Witch World series. The characters of this game planet don't know it is there.
  • DogtagDogtag Moderator, Betatester Traveler
    Ha ha. I don't hear reference to Witch World much. Quag Keep either. Come to think of it, I don't know if I've ever heard a reference to that.

    Another impressive collection of maps. Blows me away.

    ~Dogtag
  • A preliminary one map from 100 pngs. The mountains are just started. I draw my typical border line,s with brick line style, and didn't like it at this resolution. So I changed it back to solid.

    I've altered the foothills on the middle side on the left to make them jut out into the plains more. Sort of looks like a jaw surrounding the area. The area is called The Undead Forest.
  • Added more detail. I'll probably redo the mountains. I won't keep posting more and more maps. Just 'previous' and most recent' or 'first one' ( the above) and the 'most recent'.
  • DogtagDogtag Moderator, Betatester Traveler
    What's the scale on these again? I'm guessing it's fairly large.
  • 10 columns of 180 miles per column and 10 rows of 234 miles per row. So 1800 miles wide by 2340 miles high or 4212000 square miles.
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