Al-Qadim ("The Lost Oasis")
anomiecoalition
Traveler
Hey all;
My players have requested that I incorporate a desert flavor into the campaign and since I'm pretty new to world creation, I decided to base this on 2nd edition Al-Qadim. I plan on constructing a bunch of maps for some of the pre-made adventures for this series until I get a better grasp on designing a desert campaign of my own. I thought a good place to start was "The Last Oasis" provided by Dungeon Magazine (Issue 51). Players are hired to escort a caravan and stumble upon the "Borderland" which is a spiritual way point between the living and the dead.
This is a map of the Oasis which can be found in this "Borderland" region. I followed the basic map provided in the article pretty closely (but the original lacked detail, so I had to modify it a bit). I'm pretty sure that most of the symbols can be found in the CSUAC (buildings were constructed rather than stamped in). Font can be downloaded from Al-qadim.com.
Comments, Critiques, and Suggestions are welcomed.
My players have requested that I incorporate a desert flavor into the campaign and since I'm pretty new to world creation, I decided to base this on 2nd edition Al-Qadim. I plan on constructing a bunch of maps for some of the pre-made adventures for this series until I get a better grasp on designing a desert campaign of my own. I thought a good place to start was "The Last Oasis" provided by Dungeon Magazine (Issue 51). Players are hired to escort a caravan and stumble upon the "Borderland" which is a spiritual way point between the living and the dead.
This is a map of the Oasis which can be found in this "Borderland" region. I followed the basic map provided in the article pretty closely (but the original lacked detail, so I had to modify it a bit). I'm pretty sure that most of the symbols can be found in the CSUAC (buildings were constructed rather than stamped in). Font can be downloaded from Al-qadim.com.
Comments, Critiques, and Suggestions are welcomed.
Comments
Where did you get the plants?
AND...MOST IMPORTANTLY...if anyone knows why I have that annoying line running horizontally through the middle and how to get rid of it, please share! I've tried throwing a solid purple box behind my background layer but that didn't fix it. Note - the sheet order from bottom to top is obelisk, hill shadow transparency, then background.
Your maps convinced me I need the CSUAC as well, thanks.
Since the shadow of the obelisk is cut off I think your problem has something to do with the order different sheets are in.
What I usually do in that case is hide them all and then turn them on one by one to see what causes the error.
Henrie - The problem was that the cutoff of the shadow only occurred once I saved the map as a jpeg - it was find on my screen. I played around with exporting with only a few sheets at a time, but couldn't pinpoint what was causing the error.
Ralf - I think I exported it as a single piece (I'm still too new to CC3 or graphic programs in general to even know what a multiple page export is or how to do it). Could you post a link or suggest where I might look to get more info on multipage exporting.
In any event - since this is only an encounter map, I just took the easy way out and moved the obelisk a bit.