World Building Advice (World of Almeria)
I'm working on building a world for a fantasy RPG I'm going to be running, and am trying to put together a map for the game. Right now, I'm just getting started mapping and have very little experience with mapping at all, let alone CC3. However, I've got a start to my world map and am going to be seeking advice for making it better along the way, so that I can try to make it look as professional as possible. Any advice is welcome. I've posted an early map with the mountains, most of the major rivers, and a few minor landscapes. It's still got a long way to go, but I'm trying to determine if the mountain ranges look okay at this point (I'm having trouble with the background area - I want it to have a transition effect, so it's not just mountains on the default green, but I'm not sure what I have now looks right either.)
Any advice on that, or other things I've done so far, would be appreciated.
I'll be regularly posting in this thread as I develop more of the map, hoping to get some advice as I go.
Thanks.
Any advice on that, or other things I've done so far, would be appreciated.
I'll be regularly posting in this thread as I develop more of the map, hoping to get some advice as I go.
Thanks.
Comments
It's important to study both maps of REAL countries and continents, such as atlas maps, globes, and old maps like you might find at Wikimedia Commons is you search under the MAPS major catagory - and to study fantasy maps from famous authors like J.R.R. Tolkien (The Silmarrillion, The Hobbit, The Fellowship Of The Ring, The Two Towers, The Return Of The King), C.S. Lewis (Chronicles Of Narnia / The Lion, The Witch, and The Wardrobe) , Richard Adams (Watership Down), Edgar Rice Burroughs (Princess Of Mars / Tarzan / The Lost World), etc..
If your just starting out drawing maps - then take time to scrutinize maps done by others first - because I gaurantee you that you will not only learn a lot about stuff that has already been done - but you'll start getting new ideas as well.
This is a great start, I really like your rivers; they've got a natural "flow" to them. A few observations about the northern most lake: will the river be draining into or out of it? This will be something the land around it will need to reflect when the time comes (just food for thought... . As for your mountains, I agree with Mateus, they seem a bit to "rank and file". My one complaint with CC3 "straight out of the box" is this drawing style, I could never get the hang of it (I think it's the shadows most symbols cast, they make it difficult to place them), I always had a hard time with it. That being said I did find a trick that worked for me. I'd draw a looping SMOOTH PATH and use it as a guide line for my mountains:
Could you give an example of the loop method for mountains? I'm not sure how you would use that to determine where mountains go.
1. the loop is just a guide line and mountains should be placed from top to bottom instead of trying to "follow" the counterclockwise path.
2.at this end you'd want to start your mnts here otherwise they'll be sitting on top and look bad
3.for the bottom of the loop you'd place your "second to last mnts here and them finish with 4.
The best advice I'd give you is have fun, it's a powerful program but, once you get the hang of it you'll really appreceieate(sp) its freedom of control. Getting a feel of how the symbol library you've chosen works and expermenting with it will get the results you want. Great start! Welcome to the forum.
Keep Calm
and
Map On
Also, any suggestions for blending the mountains more into the terrain? It looks a little odd to have them just show up on the standard green land mass.
Before I move forward, I am curious what people think about the continents to the left. I'm still not sure I like them as-is, but I'm trying to get something a bit more natural in appearance than my previous attempt.
I'm also still looking for some method to blend the mountains/foothills better into the land mass, as I still think that the mountains on the green 'field' like color just doesn't look right, and am seeking any advice there.
I've also added mountains, rivers and lakes to that continent, as well as a small lake area. I'm still trying to determine what I am going to do to blend the mountains in better. (The river coming from the northern lake is moving south, not north into the lake, by the way.)
Still looking for any advice.
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I'm looking for the advice of those on this site who have experience so that I can make the map look better.
Another tip you can try to fractalize your landmasses and islands for a more natural fell. Put the parameters to sometihng like 40% / 11 and you will see a good fractalization.
I am going to have to review some deltas, as I also think the one I have looks a bit too parallel. Also, I intend to revise the hills, but I mostly just wanted to put a placeholder there for them.
Thanks for the encouragement; I'll continue posting as I make updates.
Other than that, though, I've added another small mountain range, and done some river work. It's hard to see, but in each location where a new river joins the main one, it gets a little larger (I added the width of the two rivers, and multiplied by .75 to get an admittedly arbitrary amount to increase the width by, but it seems to work well appearance-wise).
Any help with the tracing issue, and other advice is still appreciated.
Let me know what you think of what I have so far here.