Tremont, IN, a small town at night
Playing around with a small town map for my Call of Cthulhu game. I was messing around with backgrounds until I realized that the PNG background that I imported from Google Maps makes for really nice texturing with very little hassle. I used the lights to light the town itself, with a large light source in the lower left corner to give a little ambient light. I, as I have in almost all my maps lately, applied a sepia tone to the entire drawing via the RGB Matrix sheet effect.
I thought it came out really nice. I am going to work on another copy with backgrounds from CC3 to see how it does. The only problem with using the PNG background is that it forced me to trace the roads of a map already in existence.
I think this would also work really nice for any contemporary horror game. Let me know what you think!
p.s. Is there a copyright problem with me using images from Google Maps?
I thought it came out really nice. I am going to work on another copy with backgrounds from CC3 to see how it does. The only problem with using the PNG background is that it forced me to trace the roads of a map already in existence.
I think this would also work really nice for any contemporary horror game. Let me know what you think!
p.s. Is there a copyright problem with me using images from Google Maps?
Comments
My only criticism would be that, after looking at the map for a while, I noticed that the shadows of the trees don't consistently match either light source (the town or the eerie, mysterious light from off-map). But that's picking nits, really.
Creepy, wonderful map.
~Dogtag
~Dogtag