Editing Roads with Fantasy Cities Annual Style
With the Fantasy Cities style, the road tools put down two "duplicate" roads... one in the color of the road (brown for dirt, grey for stone, etc.), and another one that is kind of off-white and slightly wider than the original. How do you edit something like that? If I try to edit one of the nodes, it only pulls one of them, so, for lack of a better description, it breaks the roads.
Is there a way around this?
Is there a way around this?
Comments
1. Move the node of the underlying part of the road
2. Use Node Edit on the second part and use the Endpoint (f5) modifiert to place your node exactly on the moved one.
Thanks!