Cosmographer 3 Traveller Sector map
I am a bit worried if I can alter the maps that comes with Cosmographer 3 to Traveller.
For the first, I love the wonderful blue map that shows Chartered Space, but if i buy this program, will I be able to edit that map, I do not want my players to know everything remove certain names from the map.
secondly, I wonder why the map you show on the same page, for the Spinward Marshes show that the darrian Confederation and Swordworlds as the same colour, will I be able to edit that map as I see fit when i buy the add-on? So that it shows the correct systems belonging to the correct empire?
If my players go out ad colonize a world, and incorportate that to say The third imperius, will I be able to edit the maps that i get for free so that I update them according to my own game?
For the first, I love the wonderful blue map that shows Chartered Space, but if i buy this program, will I be able to edit that map, I do not want my players to know everything remove certain names from the map.
secondly, I wonder why the map you show on the same page, for the Spinward Marshes show that the darrian Confederation and Swordworlds as the same colour, will I be able to edit that map as I see fit when i buy the add-on? So that it shows the correct systems belonging to the correct empire?
If my players go out ad colonize a world, and incorportate that to say The third imperius, will I be able to edit the maps that i get for free so that I update them according to my own game?
Comments
As for the Spinward Marches map, it is automatically generated based on data from http://www.travellermap.com, so I am unsure why this happens. Might be an error in the color mapping, that causes the program to use the same color on both. But anyway, you can easily edit this.
As far as the sector map and the colors, you will want to check out the file CC3\System\Traveller\Example.cfg. You will see the following section.
#COLORS
#======
color names = red:2|blue:9|olivedrab:12|-snip-|white:15|indigo:58
You will see additional stuff in there as well. This is more stuff you can custom configure.
You will want to go to http://www.travellermap.com/api.htm . This will tell you how to get information from the site. There are two commands you will want to use with CC3 + Cosmographer 3 as follows.
http://www.travellermap.com/SEC.aspx?sector=SECTORNAME
http://www.travellermap.com/MSEC.aspx?sector=SECTORNAME
Change SECTORNAME to the sector of your choice. If the name has a space in it, replace the space with a + (Empty+Quarter)
The MSEC page will provide you the colors for the borders.
# Rukadukaz Republic
#
label 0607 Rukadukaz Republic
border 0000 0100 0200 -snip- 0007 0006 0005 0004 0003 0002 0001 0000 cyan
border 1315 cyan
route 1013 1211 lightblue
route 0811 1013 lightblue
route 1214 1315 lightblue
-snip-
Single hex borders do not import well. I have custom SEC and MSEC files I import from locally. I make the borders two hex then edit the map after the import is done. I make other tweaks to these local files for my campaign as well.
You will want to verify that the color of the border for each one is different in the MSEC file. If it is not different then you will need to either edit the map manually or pull the files down and customize them. If you do this, you will need to run them from your local machine instead of the site. See this thread for more information http://forum.profantasy.com/comments.php?DiscussionID=2104 If they are different, then the data is using a color that is not mapped in the default import config. You will need to create a new custom config file and map your colors to the integer of your choice. One nice feature of this software is that your custom config file is an override of the defaults. What I mean by that is that you only need to put the changes in. Anything you do not put in will use the default settings. Each time you do an import of the sector you will need to specify your custom config file.