FRACTALISE - Why Sometimes I Can't Use It?
Mateus090985
Traveler
I am doing my wolrd map and I use the fractalise toll, specialy for my small islands (I am putting A LOT of them). But when I try to use it on the first continent that I draw it does nothing... This is a pain because I will use this map for my regional and local maps and the level of detail that some of my costs have when I do a BIG zoom is not satisfactory and is VERY contrasting to the small islands that can be found near the coast.
So what options do I have?
Here is a screenshoot of my layers. The others dont have nothing marked
So what options do I have?
Here is a screenshoot of my layers. The others dont have nothing marked
Comments
What can I do?
EDIT: I cant attach it. Does the forum has size limits? My archive has 16.3mb when ziped.
Remember, we need just one item selected for Fractalise to work properly as it only works on one entity at a time.
And as I said above, I cant attach my map file. Does the forum has size limits? My archive has 16.3mb when ziped.
Normally, when you make a local map, you will increase the fractalization level on your local map after extracting a segment of the world map to make a local map, not on the main world map itself. On your world map, you shouldn't have more fractalization than strictly needed to make that look good at appropriate zoom levels (And just to clarify, local maps should be extracted to their own map files, you should not try to make one incredibly detailed map where you can just zoom in/out to get all the way from world map to local map just by zooming)
And yes, the forum has a size limit of 2MB, which is enough to accommodate most (~90%) CC3 maps. The reason for the size of your map is the extreme amount of nodes. I suggest you put it on an external file hosting service, and share the link here.
For large maps I use the polygon tool to make the landmass. Maybe I click on fractalize once, with a depth of 15. Small maps get fractalized more timmes at a depth of 30.
As others have pointed out, fractalizing too much can cause a map crash as the computer operating system has limits.
But do listen to jslayton, Monsen and JimP - too many nodes can lead to problems. For this scale map and how you want to use it, it would be better to fractalize more at the local level. You are already at 16.3mb, which is a relatively large CC3 file.
My suggestion for future maps would be to 'save as' with a filename sequence, e.g. filename01 filename02 filename03, etc. so if you need to go back to an earlier map, past the ability of undo, it is much easier. Some of my maps have gone up to version 250, with most between 50 and 100. I also do that in case i want to branch off in a different direction.
If you save to the same filename for all changes, you can't do any of that.