Not Understanding Multipolys
I kind of sort of understand the theory behind multipolys, that you are turning multiple entities into one entity, but I can't wrap my head around why they exist... in other words, I'm not getting the practical uses of them. Could anyone give some examples of how you use these in your maps? I've been plowing through the CC3 Help Files, which are extremely useful, but this particular concept isn't sinking in very well... it mentions that multipolys are "great for creating backgrounds to dungeons, adding a color contour map or creating complex filled shapes." I get the last part, making shapes is pretty obvious. I don't understand the other two.
Comments
There is a example for how to do this in the updated Tome (Which is not available just yet, though).