Save Error
I'm getting an error that I just can't figure out how to fix. I'm trying to save a dungeon map as a high resolution bitmap, in the midst of saving I get "Error: Couldn't get pixels with GetDIBits()" followed by "Error: Couldn't create bitmap". I have no clue why, since I saved it once before with the exact same settings without an error. Anyone have a clue?
Comments
I vaguely recall that the 32-bit Windows versions have a limit of 64Mpixels. I don't know where I read that, though.