Making Hills, Plateaus, Etc., with DD3

I'm making my first DD3 dungeon, and the entrance area is a transition from a wilderness area to a temple. The indoor stuff seems pretty easy so far, but the video tutorials don't seem to cover much as far as the exterior goes. I want it to be a path which is between some cliffs, so think of a less extreme version of the Grand Canyon... there need to be different levels of elevation, and it would be great if the plateaus had some topographic cues. Any hints?

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