Altbauer Map
Here's my progress on my "China based map" that I'm redoing as a Altbauer style map.
One of the key features, it seems, is the use of Transparency to show the background paper texture, but I'm running into a problem with the multiple sheet layers I have in the green area. Playing around with transparency strengths, I still wind up making everything too light or nothing comes through.
Also, I've looked at some of the Altbauer maps and looked into the tutorial, and I'm wondering if I'm progressing towards that respective style, or am I allowing too dense of color?
I opted to emphasize the hill terrain of the green section with the Altbauer style Hills, and wonder if I have too few, it seems the Altbauer maps tend to be sparse with symbols, but I think I might be able to squeeze in a few more hills to attain some terrain definition. As it is, I placed the symbols at 2.0 size to fill the light green open spaces, but wonder if I should also attempt to fill in the darker "gorges."
I'd really appreciate some input on this, I'm trying hard to get an Ancient Chinese map style, and though they didn't tend to have as vibrant of color (I might try sepia-ing it later) I want to be sure I'm going in the right direction of making it look like a hand-drawn map versus a topographical recreation.
One of the key features, it seems, is the use of Transparency to show the background paper texture, but I'm running into a problem with the multiple sheet layers I have in the green area. Playing around with transparency strengths, I still wind up making everything too light or nothing comes through.
Also, I've looked at some of the Altbauer maps and looked into the tutorial, and I'm wondering if I'm progressing towards that respective style, or am I allowing too dense of color?
I opted to emphasize the hill terrain of the green section with the Altbauer style Hills, and wonder if I have too few, it seems the Altbauer maps tend to be sparse with symbols, but I think I might be able to squeeze in a few more hills to attain some terrain definition. As it is, I placed the symbols at 2.0 size to fill the light green open spaces, but wonder if I should also attempt to fill in the darker "gorges."
I'd really appreciate some input on this, I'm trying hard to get an Ancient Chinese map style, and though they didn't tend to have as vibrant of color (I might try sepia-ing it later) I want to be sure I'm going in the right direction of making it look like a hand-drawn map versus a topographical recreation.
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