a new hempisphere for Crestar
JimP
🖼️ 280 images Cartographer
I know I don't have enough spare time as it is, but I decided to come up with a Northern Hemispihere for my game planet.
I shrank it down to 747x375 pixels to post it here. Some rather large bays, but I'll add more in as I have time to plan I out.
Haven't decided on nations yet. Just drawing in some of the geography. A few rivers are on there, may not be visible at this shrunken scale.
yet another edit: for those who wonder just what Crestar is, Crestar
I'm also redoing the menu at the top of my site. Not sure I'll get done this weekend.
I shrank it down to 747x375 pixels to post it here. Some rather large bays, but I'll add more in as I have time to plan I out.
Haven't decided on nations yet. Just drawing in some of the geography. A few rivers are on there, may not be visible at this shrunken scale.
yet another edit: for those who wonder just what Crestar is, Crestar
I'm also redoing the menu at the top of my site. Not sure I'll get done this weekend.
Comments
- Make the sea contours stay outside the land polygon and don't make them cross each other.
- Give the coast a little more fractal details, that way it will look more like a continent and less like an island.
- Also, the continent looks a bit "stringy", I'd expect a bit more solid landmass from a continental shelf.
- Spent some time on terrain features, rivers and mountain ranges to add some more information.
- What does "Zor" mean and why is it at two points on the map? That's not clear from the map.
- Add some sheet effects (or activate the ones already in the map) before export.
Here's an example of a real-world continental overview map.
I removed details from this map. I'll add more back in later on.
The first map shows a FT2 output. I left out some of the smalller islands. Zor is more of a huge island continent.
I added some details, the lake on Zor for example. At this scale rivers I drew in don't show up very well.
The map is 24000 x 12000 miles.
Natalya Faden's maps and bitmap fills
Color chart and template for my surface maps
So, I'll add that into the work I'm doing on my Crestar site.
Adding pages of information, and no links to them in the menus.
I'm working on that. This will be an extensive redo of the menus at the top of my site.
Hopefully done before the end of October of this year.
My apologies.
They have been mostly fixed. I'm not certain why the last one on the top row, under Internet Explorer, shows a larger square than the rest.
So far, I don't see the same problems in my redone versions. I doubt I'll get the redone version done this weekend.
They work for me under FF 3.0.19 and IE 9.0.7.
edit:
Due to various legacy things when my site was all html, I have about 6 copies of the menus and sometimes a broken version gets through... eventhough I save as on top of the previous versions to prevent such problems.
edit: and I used FTPro 2 to come up with a continent and ocean area to cover the 63 columns for the southern hemisphere so it will be the same size as the Northern hemisphere. I'll post the orignial and the changed drawing, so it matches the rest of Crestar, to this subject.
I won't be dividing this new continent into 180x234 mile rectangles.
One of these days, though, I'm going to convince you of the joys and virtues of applying sheet effects. You've got most of the pieces there in your maps already.
In order to not get lots of red boxes/Xes, you need to get the bitmap fills I use. Natalya Faden's Oljan maps and texture files
Attached is the map. Next post will be the zipped fcw file.
The bitmap fills/texture files are large. So I'm not posting them here.
I realize what you mean by sharp edges, but Crestar's oceans have raw edges on the sea contours. Not smoothed by erosion.
The land mass contours do have erosion.
I could add them to the partial southern hempishere I created with FT2.
I would have to remove/hide the map border frame. Then adjust all of the contours as not all of them match at the edges, but are under the map border frame.
Not sure when I'll be able to start on that.
I'll post some of my maps as I get them done.