Altering Hatch style in Annual44
I've drawn a few maps that I always thought were a little bare for details. A week ago, I looked into Annual 44 (Landform maps) and discovered some interesting patterns to put down as overlays on my map. Looking at the drawing tools, I really liked some of the fill styles but when attempting to overlay them onto my map discovered the grey background was not transparent and the fill style ended up with a big white area on my map. Fair enough. I thought I would edit the hatch style and change the solid background to hollow. In CC3 I edited the style to include a hollow fill style, and in the hatch it looks as if the pattern is transparent (ie: the pattern shows up, but with no background.
Try a tool again, but no dice.
I tried looking for *any* documentation on Hatching and found a little that refers to Perspectives Pro, but nothing for CC3.
So, my question: can what I'm looking to do be done? If so, how?
Try a tool again, but no dice.
I tried looking for *any* documentation on Hatching and found a little that refers to Perspectives Pro, but nothing for CC3.
So, my question: can what I'm looking to do be done? If so, how?
Comments
The pattern doesn't seem to be scalable. When I go to Custom Drawing Tools > Advanced and change the Sample Width, it shows either a larger or smaller sample (as appropriate) when I update. However, when I use the tool, the hatching size remains the same.
Any pointers?
Unfortunately hatch styles can't be scaled quite so simply. I'd recommend the following procedure.
- Go to CC3/Hatch Styles/ and make a copy of the hatch style FCW you want to change.
- Open the copied FCW file in CC3 and scale everything by the factor you want. Save the file.
- In your original drawing, make a copy of the drawing tool, renaming it to your new size.
- in the Advanced tool dialog, select Outline and change the hatch style to your new, rescaled FCW file.
You now have a new drawing tool with the same hatch at a new scale.
Hope that helps!
Perhaps someone could point me in the direction of taking a large map and breaking it in to smaller pieces. Then I could just use the default scale.
Smaller maps into larger maps or larger maps into smaller
my tutorial