DD3 Room Tool Hex Grid
So, DD3 features a menu where you can add rooms just like that, and add both background fill, foreground fill, and wall fill. Now, the foreground fill I want to be a hex grid, which I can add, but only at a specific scale (Dungeon->Add Room->). I'm making a map with 5 ft scale, and would like the hex grid to fit that, but the only one I can add is either the default, which matches a 20 ft scale, or a 10 ft. version. How do I go about making a 5 ft. version of it?
Comments
Fill Style Name
dropdown, select "Hex Grid, 10'"You now have a copy of the 10' grid. Let us turn it into a 5' grid:
Spesifications
by 2. (No need to calculate yourself, just add /2 behind each number, and CC3 will calculate it when you close the box.)What numbers should I change to make them fit together seamlessly? Something like this http://kilenna.dk/hexgrid.php?size=8
The reason for why you cannot do this with a true hex grid is that because of the shape of a true hex, is because a horizontal hex (like in that image) that is 5' tall will be 5.77347' at it's widest (the middle) and 2.88675' wide at it's narrowest (top/bottom). This means that the width of 2 hexes side by side will always be 8.66022' (For 5' tall hexes), while two 5' tall squares will of course be 10' wide (because a square is as wide as it is tall).
So, if you use 5' tall horizontal hexes, they will match the height of the squares in the grid, but will never line up properly along the width. If you use vertical hexes, they will line nicely up along the with, but not the height.
If you need them to line up exactly as well, you are probably better off drawing the hex grid manually on top of each room instead of using the hex pattern floor fill style.