Urban Disaster
Without giving away too much, because I know some of my players are big ProFantasy fans, I wanted to showcase an marriage between DD3 and Photoshop CS4. So what do you think?
-Avotas
PS. I know I am running late on the 3D maps video. I was nailed pretty hard by workload and sinus congestion. I will try to get them up as quickly as possible.
-Avotas
PS. I know I am running late on the 3D maps video. I was nailed pretty hard by workload and sinus congestion. I will try to get them up as quickly as possible.
Comments
I'd suggest knocking over some of those chairs and tables if you have the symbols for them (I don't have DD3, so can't tell you).
The floors were created with “Castle Floor, Rough Wood Hatch” from the Castles style collection. Just as a FYI, there seems to be a bug where the layer with this floor data cannot be frozen. Visibility still works however.
Valeroth,
That’s a good suggestion; I do have a broken table under rubbish, but not a broken chair. I had forgotten about those.
Thanks for the feedback!
-Avotas
That worked! Thanks. Can that be adjusted, or at least give a warning dialog in the future? It seems like something that might throw other people.
-Avotas