Overlapping Maps
I'd like to put this out there to see if anyone has any tips for me before I try this.
Lets say I have a map that is 1800 x 1800 km.
I'm creating another map very soon for the 1800 x 1800 km section just north of this. I would however like the north 240km of my existing map to overlap (and match exactly) the south side 240km of the next map. Is there an easy way to do this without importing a render of map in as a png and tracing it?
Lets say I have a map that is 1800 x 1800 km.
I'm creating another map very soon for the 1800 x 1800 km section just north of this. I would however like the north 240km of my existing map to overlap (and match exactly) the south side 240km of the next map. Is there an easy way to do this without importing a render of map in as a png and tracing it?
Comments
Any easier way would be to insert the first map, and place it next to the new one.
Then draw the second one, save as to a varying filename like filename001, filename002, etc. in case of errors, etc. I make map errors all the time. When done matching the edges, erase the first map from the second maps area. save as again. Then you have 2 large maps, and the edges match.
The easy way: Draw a white filled rectangle on the SCREEN sheet over the "extra" area. Zoom to the remaining visible map area. Done.
The hard way:
- Draw a hollow rectangle (in an easy to see color, e.g. Color 1) on the TEMP sheet (create a new one if necessary), outlining your 1800x1800 area.
- ERASE, select All, Combine > Not, select by window. Use the temp rectangle to unselect all stuff that needs to remain.
- You'll probably still have polygons and paths crossing over into your extra area.
- Use TRIM TO ENTITY to trim the paths to the rectangle.
- For polygons, you need to BREAK these outside your rectangle, then TRIM TO ENTITY them. Afterwards use PATH TO POLYGON to close them again.
This was a very fast and rough guide. Let me know if you need more detailed instructions.
1) Draw a hollow square or rectangle enclosing the area i want to zoom in on.
2) add text of its length and width on the inside of the square or rectangle.
3) save as a rectangular bmp using the hollow square, etc. as a guide.
4) load a template of the same size as the rectangular bmp I just made. Or load a template of just larger and adjust it by moving the map border, etc.
5) Insert the rectangular bmp on a new layer called bmp. Makes it easy to remove the bmp later.
6) using the locations of the mountains, rivers, symbols, etc. on the bmp, draw the new map. I don't use the trace thing, my eyes don't see it that well.
7) Important: save as often. Maps I do this way typically have 30 to 100 maps along the way to completion. I don't think there is an average number when I do this.
http://www.profantasy.com/cchelp/hlp_cnc_trims.htm