Mahdran - My colossal world with the new Jonathan Robert's mountians style
FarsightX3
Surveyor
I immediately fell in love with Jonathan Roberts mountain style and his new structure symbols. I redid my mountains from the old CC3 default mountains into his new style. I think both symbol sets blend decently well. I have posted this map before but I did some major edits to some transition zones in some areas. Also, this is my world map for the MMORPG I am currently designing. My friend who is a DM said my world would make one helluva campaign setting. I would agree! But this isn't your average map. I went into massive detail. I hope you all enjoy. I didn't put any cartouches or sea contours because it just didn't feel like it would fit due to the intention of the world map.
So, enjoy, give feedback on what you think. What do you think is the most creative zone I used with the symbols?
And sorry, for some reason, I can't get make it a link, if someone would please edit that for me.
Click here for the map.
So, enjoy, give feedback on what you think. What do you think is the most creative zone I used with the symbols?
And sorry, for some reason, I can't get make it a link, if someone would please edit that for me.
Click here for the map.
Comments
I would be happy to get a look at it, but the link points to an invalid image...
Regards,
I'd be interested to see what it look slike with the Sheet Effects on. If you already have them on, then I'm guessing you need to scale them up. Your map is so large that all the effects would have to be scaled up from a normal map. Probably multiply all your distances by about 5 for a map of that size.
When you render the jpeg for general critique and viewing online I'd scale it down a bit. Your map is about 10000 x 5000 and 21MB. You might get more people to look at it for feed back if it was about say... 2000 x 1000. You map can still be at 10000 x 5000 in CC3. But when you render the jpeg, you can go to options and set the size you want the jpeg to be.
The water on this map is in general an issue for me. I would really like to see you do something with the ocean. It doesn't have to be contour lines, but some kind of laying of depths alone would really help. As it is, I look at the sea and just think "fill." And in the lakes and some of the riverine stuff, I think "paint bucket tool." In that same vein, you've spent a huge amount of time detailing the terrain (and kudos on creating so many very unique looking regions), but the coastline doesn't have anywhere near that kind of detail (especially compared to the icy and broken north, which although a bit uniform in its coastline at least leaves the impression of variation). At this scale, you can afford to nook and cranny it.
And speaking of scale, what IS the scale here?
@goldgrae: I do see where you say they do "upstage" the map. Those mountains are absolutely wonderful. I've been waiting a long time for a good mountain replacement. However, I don't think the new mountain symbol totally jeopardizes the quality or the flow of the world. And I laughed when you used "liberal" symbol use lol. As a cartographer, my weaknesses do lie with coast line design and rivers. I didn't want to focus on the sea as much, because the land is the focal point. Its designed for an mmorpg that I am creating. So the sea right now is not top priority. The scale is 10k by 6k5 in CC3.
Sheet effects would make a big difference. I can see why it won't render, though... it is truly massive. Have you tried, though? Just let it sit for 8 hours to render through? Might be worth it. Otherwise, some post-production in photoshop could help.
Also, the size of the map in CC3 doesn't necessarily equal the scale of the map. Is this actually meant to represent a 65,000 mile stretch? Or is it kilometers? Or not even that?