Missing Traveller Sector in Cosmographer 3

Been enjoying all of the sector maps in Cos3. Every sector seems to be there except the one that I needed. Ilelish Sector is the one that is missing. Every sector around it is there, but it isn't :( I am sure that it somehow didn't make it into the installer and is hiding on someone's HD over there at ProFantasy.

If It comes down to it I'll make it myself, but if I don't have to put the effort into that. It gives me more time to make Deckplans and planetary surfaces.

Tasha

Comments

  • RalfRalf Administrator, ProFantasy 🖼️ 18 images Mapmaker
    While I didn't have it available, it took about 2 minutes to create it with the Traveller sector importer. :) I'm attaching it to this post.
  • I would have done that, but couldn't find the sector importer :D or how to use it...

    Tasha

    PS thx :D
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    edited January 2011
    Posted By: TashaGbut couldn't find the sector importer :D or how to use it...
    Assuming you had the .net framwork 4.0 installed on your computer when you installed Cosmographer 3, you should have a special template available called "Traveller Sector Import" or something similar (I unfortunately did NOT have .net 4 installed when I installed Cosmo, so I don't have the exact name available). Start a new map based on this template, and the rest should happen automatically.
    Note that you need to use "Decide Settings Myself" and not "Pick a pre-defined template", since this template is only available from the new map wizard.
  • edited January 2011
    Thanks, with no documentation I had no idea how to access this important feature. After installing .net 4.x framework. I had to uninstall and reinstall Cos3 before the converter would appear in the list of options. Does anyone know how to import your own data instead of the what Cos3 comes with, and if so what format should the data take.

    Thanks everyone!!!
    Tasha
  • RalfRalf Administrator, ProFantasy 🖼️ 18 images Mapmaker
    edited January 2011
    The sector importer actually pulls the data from the website www.travellermap.com. Using your own data will be possible soon, when I make the sector importer available as a separate download.
  • (Wow, si site is awesome! Does the "candy" poster done with Cosmo3 or thelike?)
  • @Anoril:

    This is Joshua Bell, the creator of TravellerMap.com

    The map site is generated algorithmically off of sector data. The basis of the "candy" style was a bitmap illustration done by Wayne Peters several years ago. With his permission I adapted the bitmaps into reusable elements, much like the Cosmographer symbols. However, it was done completely independently. The map site does not yet support any custom styles, although it is a feature I would like to enable at some point.
  • It's likely to be a combination of factors, but more related to the network than the generation of the tiles. (Unless I've introduced a performance bug recently, which is always possible.) The Candy style is the worst case since it's not the default (so unlikely to be cached) and it takes the most memory to generate (due to the bitmap artwork vs. simple vectors). The tiles are cached but not as aggressively as they could be, but the performance is "acceptable" since the site has low traffic. Unlike, say, Google Maps where there are banks of machines generating the tiles offline and CDNs caches serving them from hosts close to the end-users, my site is on a single machine in a colo facility. So if you're on a slow connection and far from the host it will drag.

    If I had a budget and spent more than an hour a week on the site I could definitely improve the performance. :)

    Sorry for dragging this thread off topic, though. Further discussion of the site should probably be over on the blog: travellermap.blogspot.com
  • Hi,

    Thanks for the update, InexorableTash! Yes, it's bit off topic and I definitly go to the blog ;)

    Regards,

    Paul
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