How do I scale Terrain fills?
Hello, I am a registered CC3/DD3/CD3 user. I am trying to use the terrain feature for a map I am attempting to adapt from CC2 pro. My problem is I wish to scale the symbol fills. When drawn on the map using the terrain feature they appear minute, looking more like discolored blobs of dark color than pine forests. Is there a way I can scale the symbol fills so they appear larger? Any help would be appreciated.
Comments
Open the Fill Style Dialog (By clicking the FS indicator in the top right), then go to "Bitmap Files" and find the fill style you wish to modify. Near the bottom of the dialog, you should find an option for "Scaled", make sue it is checked, and input appropriate values as you need
Go to File -> Drawing Properties and (temporarily) change the default symbol scale.
Happy mapping
If I change the Default Symbols Scale, all it does is draw more or fewer trees. It doesn't actually change the size of the trees.
If I try and edit the properties of the fill, none of them appear to do anything. It's not actually clear to me what "width" does, as none of the different settings appears to produce a result and I'm not sure what the width is it's adjusting.
My goal is to have forests of different scale. I have one forest at the default map scale, and now I'd like to create several forests at a smaller scale.
Do you have the latest patch installed (Update 10 -> CC3 v 3.42)
As for the width of the drawing tool, it should be left at 0. Any non-zero width creates hollow instead of filled polygons (Width is the size of the edge line)
It's the terrain fill tool that doesn't appear to work. If I then go to the terrain fill and select forest, it's the old scale and nothing I can do appears to change it. Default scale did nothing.
I'm running 3.41. Is this specifically a feature unique to 3.42?
If I have trees at a scale I like, what might cause the terrain fill to draw at any scale OTHER than that? Maybe that's the best way for me to attack this problem.
I go to make a Fractal Lake from the Overland menu.
The pen is way too thick. I have no idea what will make it thinner. If I increase the "sample width" and click Update, the line gets thinner (no idea why, I expect it would get thicker as width gets larger).
But while I can see the line get thinner in the sample window, when I then click "Ok" the lake I get is always the same thickness.
I should point out that this same technique does nothing to the trees, even in the preview window.
Changing the sample size won't affect the outcome of the drawing. The sample size is actually just the size of the drawing in the sample window. Increasing the sample size will make the border look thinner, because you increase the size of the object drawn in the sample window, and the border will then be a smaller size compared to the whole object. To change the width of the lake border, hit the "outline" button from the drawing tools window (advanced view), then change the line width of the extra entity.
As for the forest, I do not know what might be your problem. It works perfectly for me by changing the Default Scale in the Drawing Properties.You may wish to contact ProFantasy Tech Support if you cannot get it to work.
Thanks for the help (and patience)!
Of course now I've got tiny trees in a *very sparse* forest, but I think I can figure out how to increase the density.