Performing "hex bordering" in Traveller starmap
Hello,
I have a small conundrum with Cosmographer Pro, when drawing Traveller style hex maps.
So, that's the raw map, drawn in Cosmpographer Pro. Now, this is what I would like to see in hand-out map to my players.
(Please note that this is an example; to lay down foundations for the question itself.)
I have a data table which contains the relevant data (coordinates, name, planetary data and Allegiance) What I aim to do, is to give each planet borders around the hex, with summing up the hexes to form a larger area, should planets with adjacent hexes have the same allegiance. Any input how to perform the describe action?
I have a small conundrum with Cosmographer Pro, when drawing Traveller style hex maps.
So, that's the raw map, drawn in Cosmpographer Pro. Now, this is what I would like to see in hand-out map to my players.
(Please note that this is an example; to lay down foundations for the question itself.)
I have a data table which contains the relevant data (coordinates, name, planetary data and Allegiance) What I aim to do, is to give each planet borders around the hex, with summing up the hexes to form a larger area, should planets with adjacent hexes have the same allegiance. Any input how to perform the describe action?
Comments
"Automatically" is indeed the keyword. Apparently, it's time to learn how to write macros to CC3.
Many thanks for your assistance.