Traveller Sector and Subsector Maps with Cosmographer Pro
When I try to use the starport, navy and scout symbols, they are sideways on the right side, instead of on top of their hexes. Worse, the navy and scout symbols overwrite each other. Is this a bug in my software, or is there a way around the problem. Please note that I am a newbie to the system. Any info thanx.
Comments
If you get them on the right side as you say, instead of the left, then check your mirroring settings. Right click with a symbol selected, and make sure the scale for X and Y reads 1.0 and not -1.0
Actually, Snap needs to be on for traveller sector maps, or you will have a hard time getting all the systems to look properly if you place the symbols freely.
I have 2 worlds I made using the Traveller hexagon map templates.