Using mountains as a polygon definition
I'm creating an overland map. The coast line is done, the mountains are looking good, various effects are set how I want them. Everything is looking good so far. Now I'm ready to start adding forests. A number of forests I want to add are right up against a mountain range. Instead of creating the forest next to the mountains (painstakingly clicking in and out of all the nooks and cranies at high zoom), is there a way to incorporate the edge of the mountains into the polygon used for the forest fill? I want to do the same with coastlines where a forest extends right up to the coast. I'm pretty new so step by step, if possible, would be very helpful.
Comments
Trace definitely works on the coastline.
To use the trace function of the forest drawing tool, start your forest tool, then hit "T" to trace an existing polygon. The command line shows the option and what to do next.
See my mini-tutorial on tracing in this thread.
I've attached an example.
Ralf, that example was helpful. I still struggle with making mountains look good, and seeing that really helped. Thanks!
Hope that helps.
I had given up and resorted to copying polys to a work layer, cutting them up, piecing them together, and copying them back. That method works but tracing is definitely a more direct approach.
Link fixed Nov 7, 2016.
Steve