I can't point you to where I saw it, but I believe the Gaia view is not changeable. It's a set of beta-test color settings that was popular, so they threw it into the final version.
Try using the Image Shader instead of Gaia view. From your registration page, you can download a package called "Terraformer" which contains a large amount of bitmap files for use with the image shader.
Resurrecting an old topic, but it is relevant - is there any way to duplicate the polar ice caps from the Gaia view in an Image Climate view? The Image Climate will show the frozen zones on land, but not on water. Gaia's ice caps also go over water.
Okay. I can still duplicate it externally by exporting the Gaia view to Photoshop and then just porting that selection on top of any other map export. Thanks!
Check out my Terraformer Package anyway. The Gaia view is ok - but Terraformer can give you the option of creating terrains that are almost satellite image qaulity - with much more realism than the Gaia view offers. Read the enclosed PDF user's manual for complete info.
Already have it and use the Image Climates a lot. Thanks for the great resource!
A trick I've started doing is exporting my map in 2 or 3 different Image Climates, then layering them together in Photoshop and using Render Clouds in the Layer Masks to blend them together. This helps avoid artifacts or repeating sections of terrain.
I don't use the cloud overlays because I work in higher resolution than they are, and they pixellate badly when stretched.
I was asking here after the ice caps the Gaia view creates since Image Climates only work on surface land, but Gaia's ice caps are also over water. I have since been told that you can get ice caps other than Gaia at -10 degrees celsius.
Comments
Check out my Terraformer Package anyway. The Gaia view is ok - but Terraformer can give you the option of creating terrains that are almost satellite image qaulity - with much more realism than the Gaia view offers. Read the enclosed PDF user's manual for complete info.
A trick I've started doing is exporting my map in 2 or 3 different Image Climates, then layering them together in Photoshop and using Render Clouds in the Layer Masks to blend them together. This helps avoid artifacts or repeating sections of terrain.
I don't use the cloud overlays because I work in higher resolution than they are, and they pixellate badly when stretched.
I was asking here after the ice caps the Gaia view creates since Image Climates only work on surface land, but Gaia's ice caps are also over water. I have since been told that you can get ice caps other than Gaia at -10 degrees celsius.