Feasibility of doing a battle report
Hi there
I've been working with CC2 for a while now for standard mapping tasks. I am currently trying to do something new that goes beyond its functionality and would like to know whether upgrading to CC3 would do the trick.
Basically, I would like to draw diagrams for a battle report; tabletop players will know what I am talking about. A fixed, simplified map of a battlefield, overlayed with the position of military units in different positions over time. I will have to draw terrain items myself to take my self-built terrain into account, so that would be CC3-generated vector graphics. The actual miniatures would be bitmap (or some other convenient format) pixel graphics. I was thinking of doing background, terrain items and the individual turns/sub-turns as separate layers so as to have one map for the whole thing.
Would this be feasible? As far as I can tell, CC3 uses pixel graphics for terrain itmes, so I could show troop placement by importing the pictures and placing them as a separate layer, correct? And can I still draw my own vector graphics over the top of a bitmap background the way I can in CC2?
Thanks for your help
I've been working with CC2 for a while now for standard mapping tasks. I am currently trying to do something new that goes beyond its functionality and would like to know whether upgrading to CC3 would do the trick.
Basically, I would like to draw diagrams for a battle report; tabletop players will know what I am talking about. A fixed, simplified map of a battlefield, overlayed with the position of military units in different positions over time. I will have to draw terrain items myself to take my self-built terrain into account, so that would be CC3-generated vector graphics. The actual miniatures would be bitmap (or some other convenient format) pixel graphics. I was thinking of doing background, terrain items and the individual turns/sub-turns as separate layers so as to have one map for the whole thing.
Would this be feasible? As far as I can tell, CC3 uses pixel graphics for terrain itmes, so I could show troop placement by importing the pictures and placing them as a separate layer, correct? And can I still draw my own vector graphics over the top of a bitmap background the way I can in CC2?
Thanks for your help
Comments
The result would look prettier in CC3 though. I am a bit unsure what you mean by "terrain items" here. CC3 supports using raster graphics for fill styles in the terrain drawing tools, if that is what you are after, and it also support inserting a raster image into the drawing as a symbol. CC2 also support inserting raster images into the drawing, as well as using raster images for fill styles however it does not allow the use of raster images as symbols. Also, If I am not mistaken, CC2 doesn't support .png files, only .bmp files.
All in all, I believe you should be able to do this in both CC2 and CC3, but it is a bit easier and prettier in CC3 though.
edit: Yup, the May, 2010 issue.