MultiPoly

Hi there

Thanks so far for the comments on questions, it has solved my problems.

Next question.

I have with " Polygon " drawn a landmass shape that was automatically filled with the texture I designated as he default ( Desert : light )
Now, the landmass has a water body inside of it, that I would like to basically be a hole in it that will allow the bottom base sea colour/texture to shine though

Problem :
First drawn landmass is obscuring the background hand drawn scan I am tracing on top of.
I need to draw thew internal waterbody
How do I draw this internal water body and then join - just use the " MultiPoly tool " ?

Thanks
SagaN

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