Walls with fractalized dungeon rooms
I'm sure this is a simple thing to do, but for the life of me I can't figure it out, and I haven't been able to find an answer. I know how to create symmetric rooms and then go back over and put in the walls. Then using the sheet effects I know how to get the shadows to work.
However, the problem I'm having is how to create walls for fractalized dungeon rooms. I created the dungeon rooms using the curved polygon tool, and then fractalized them to get that rough hewn dungeon look. But I don't know how to create walls that follow the layout. Any assistance would be greatly appreciated.
However, the problem I'm having is how to create walls for fractalized dungeon rooms. I created the dungeon rooms using the curved polygon tool, and then fractalized them to get that rough hewn dungeon look. But I don't know how to create walls that follow the layout. Any assistance would be greatly appreciated.
Comments
not sure if easiest, but my suggestion:
select floor -> right-click "copy" and choose "copy to layer"
copy to walls layer and walls sheet
hide floor sheet
select floor (now on walls sheet) -> click "change properties"
change line width to XXX (width you want), fill style to XXX (whatever you want)
use break and/or split on walls that block corridors.
One of the early annual issues (first year I believe) has a cave drawing issue which is awesome and may help you out as well.
Thanks for the help.