Grand Duchy of Cimmetra: Ancient Realms with Heraldry
So, this is a continuation of the world mapping project I began a few months ago using the 13th Age Revisited style. I took onboard a lot of the suggestions people made for those maps, and one of the regional maps which came out of it was this:
The party's campaign is focusing on Cimmetra, and rather than stick with the broad-brush continental region map, I decided to something more nation-scale, falling back on the Ancient Realms style (which is one of my favourite looks for an overland map). I also wanted to delineate (vaguely) the regions within Cimmetra in terms of heraldry (the players are getting a companion document which outlines the noble houses in question), so I fell back on Cartographer's Annual Vol. 2's Heraldic Symbols style.
Obviously the setting required some alternative/bespoke textures and a little bit of photoshopping to make them work, but I'm fairly happy with the outcome. All in all, it took about a day:
As always, all feedback gratefully received!
Comments
Very good style mix in the second map. Everything fits together very well.
On the first map, the green forest texture looks a bit too grid-like. Maybe rescaling the texture might help...
I’m honestly not sure how to go about scaling textures. It’s one of the reasons I replaced the default deciduous forest texture in the second map - couldn’t stop the default one looking too pixelated. I tried adjusting sample size in the tool, but that didn’t seem to help.
Open your map; click on FS: which is the fill styles dialog.
Click on the bitmap fill you want to scale.
Towards the bottom you will see a line with:
Scale [] Width [a number] height [ a number]
Click on the scale box so it has a check mark in it.
Put the same number in the height and width boxes. Click okay. All done.