Knightstone | MMORPG Concept World Map.
FarsightX3
Surveyor
I am proud to showcase my MMORPG Concept World Map. A monumental amount of thought went into this project to convey a map that displays a somewhat realistic approach while maintaining the integrity of gameplay. After all this is not your traditional map you will see posted here. It's first priority is to be for a game world. I wanted to respect biomes and transitions as best as I could. I hope I have achieved that. The world currently resides in a transitional biome between lower taiga to temperate.
This map is meant to be viewed in hi-res so use the link below to see a better version. Don't recommend viewing from the preview.
Enter Mahdran
| Exploration |\
Tier 1 Zones: Green
Tier 2 Zones: Yellow
Tier 3 Zones: Orange
Starting Castles | Blue
Allied Castles | White
Dungeons | Gray
Raid Campaigns | Red
Points of Interest | Purple
Mountains/Seas | Brown
This map is meant to be viewed in hi-res so use the link below to see a better version. Don't recommend viewing from the preview.
Enter Mahdran
| Exploration |\
Tier 1 Zones: Green
Tier 2 Zones: Yellow
Tier 3 Zones: Orange
Starting Castles | Blue
Allied Castles | White
Dungeons | Gray
Raid Campaigns | Red
Points of Interest | Purple
Mountains/Seas | Brown
Comments
Very nice. You've come quite a way in how you present these maps. The division into different zones doesn't look as jarring as it did in your early maps. While the zoning is still visible (which I know is your intent), the entire map still feel quite natural.