This a set of area descriptions that could be added to the pdf for this Island. There is some duplication. I put area names in front of some parts to help me keep track. May not be needed in the final document on the Atlas.
Fisher Bay
Fisher Bay, Grull's Village. A small port town just down the coast from the city of Fisher.
Fisher Bay, Obsnar area. An inland keep that helps defend Grull's Village.
The Plains of Tur, Near Starshine Forest
Plains of Tur, near Dreadwood.
Helman’s Spires: mesa like formations on the west border of Margz Marsh, and home to wild cats and feral dogs of huge dimensions.
The Great One, a statue partially buried in sand. Appears to be a great warrior or king of unknown origin.
Busy, a small town at a 4 road junction. Most of the inhabitants are always in a hurry. Nice Inn, good supplies for adventurers.
The Lost Village. A village that destroyed by Orcs years ago. To the west is Dreadwood and to the east are the Helman's Spires mesas and badlands.
Dreadwood: A gloomy pine forest south of Starshine, devoid of birds, but territory of wolves, even werewolves. There are rumors of giant snails. Any werewolves you encounter will deny the giant snails exist, don't trust them.
Dreadwood; Deadly Hills. Home of various Orc camps and Orc towns. Sometimes formations of Orcs and Kobolds can be seen attacking each other, then they have a big party afterwards. It is unknown if they are settling differences, partying, or just practicing.
Deadly Hills; Wrgh, an Orc town.
Dreadwood; Empty Hills. Home of The Dark, a salted cave with silver coin bits and sold as a silver mine.
Dreadwood; Empty Hills. Home of The Hidden, an actual dungeon of likely riches.
Dreadwood; Empty Hills. Chul, an Orc camp.
Dreadwood. Old Silver, a town of ruins that once tried to mine The Dark for silver.
Comments
Some of the maps don't have text, so I am typing some up. 12 zip files with text done.
Just wanted to give a progress report. Car troubles on my mind.
Got about half zipped with text for that map.
But the area maps, should I include text for those ?
New areas I can see it, but some already have text on the Atlas, the associated pdf.
You don't have to include text if you don't have anything in particular to add. Text in not mandatory for any map.
Okay. I'll go over the maps. The dungeons all have text. My mind is mostly worried about my car, but I think I can finish this week with all of it.
Got the thermostat replacement installed, my car seems okay again. I'll try and start posting maps tomorrow. Kinda tired from the heat.
I'm going to upload some of the map zips.
Plains of Tur, near Starshine Forest. notes.
Plains of Tur, near Dreadwood. no notes.
Plains of Tur, town called Busy No notes.
Plains of Tur, The Lost Village, notes.
Empty Hills and Old Silver. Notes.
Deadly Hills. Notes.
Caves in The Dark. Notes.
The Hidden, level 01, Notes.
The Hidden, level 02, notes.
The Hidden, level 3, notes.
The Hidden, level 3, part 5B, notes.
The Hidden, level 03, part 5C, notes.
The Hidden, level 03, part 5D, notes.
The Hidden, level 03, part 5E for exit. Notes.
I need to go over the Fisher Bay maps and see if they need notes. Some of them probably do. So this is it for today.
Also some of the Old Silver area and local map for a total of 7 more to go.
This a set of area descriptions that could be added to the pdf for this Island. There is some duplication. I put area names in front of some parts to help me keep track. May not be needed in the final document on the Atlas.
Fisher Bay
Fisher Bay, Grull's Village. A small port town just down the coast from the city of Fisher.
Fisher Bay, Obsnar area. An inland keep that helps defend Grull's Village.
The Plains of Tur, Near Starshine Forest
Plains of Tur, near Dreadwood.
Helman’s Spires: mesa like formations on the west border of Margz Marsh, and home to wild cats and feral dogs of huge dimensions.
The Great One, a statue partially buried in sand. Appears to be a great warrior or king of unknown origin.
Busy, a small town at a 4 road junction. Most of the inhabitants are always in a hurry. Nice Inn, good supplies for adventurers.
The Lost Village. A village that destroyed by Orcs years ago. To the west is Dreadwood and to the east are the Helman's Spires mesas and badlands.
Dreadwood: A gloomy pine forest south of Starshine, devoid of birds, but territory of wolves, even werewolves. There are rumors of giant snails. Any werewolves you encounter will deny the giant snails exist, don't trust them.
Dreadwood; Deadly Hills. Home of various Orc camps and Orc towns. Sometimes formations of Orcs and Kobolds can be seen attacking each other, then they have a big party afterwards. It is unknown if they are settling differences, partying, or just practicing.
Deadly Hills; Wrgh, an Orc town.
Dreadwood; Empty Hills. Home of The Dark, a salted cave with silver coin bits and sold as a silver mine.
Dreadwood; Empty Hills. Home of The Hidden, an actual dungeon of likely riches.
Dreadwood; Empty Hills. Chul, an Orc camp.
Dreadwood. Old Silver, a town of ruins that once tried to mine The Dark for silver.
Dreadwood; Dreghka, an Orc town
Uh,oh. 7 more gives me 21 maps. Not 25. So I need to be careful and figure out my mistake.
Fisher Bay, southwest area. No notes.
Obsnar Keep and area. Notes.
Grull's Village. No notes.
Old Silver area. No notes.
Old Silver, No notes.
Orc town, Wrgh No notes.
Orc camp, Chul. No notes.
That should be it. I had two maps I was looking at for reference, the original Fisher Island one being one of them. So 21 maps.
If I made a mistake, please let me know, but as far as I can tell, I am done with these maps.
And my car's air conditioner and engine are working great.
@Monsen
Do I need to make more maps ?
Maps are always good, but don't feel any need to hurry, I still haven't gotten to adding your last batch.
Okay, just checking. Taking a break from looking at my computer screen.
Finally got around to process these. 21 new maps from Jim. Thanks for contributing.
Yippee !