Lighning Rendering problem
Hi!, Im having trouble exporting a dungeon battlemap that uses multiple lights, as sen in the images below, the light effects gets cut when exporting to a JPEG.
This is how it looks in the CC3
And this is the export
Im exporting using Save as Rectangular section JPEG.
Have agreat day and thanks!
Deracos
Comments
That is most usually caused by the lights not being present in the current render pass, and not accounted for in the total light falling in the current render pass. At a guess that image took 2 passes to render.
Type EXPORTSETMPPP and hit enter.
The number showing in your command line will most likely be 4000000 (4 million)
Type 40000000 (40 million) and hit enter.
That will expand the size of each pass over the map as it is rendered, and hopefully prevent the artefact by completing the whole map in a single pass.
That worked!!
Thank you very much!!!
You're welcome :)