frequent crashes when moving/adding nodes
Fersus
🖼️ 10 images Surveyor
Hi folks!
I'm trying to make a distorted version of my Dune Map (as shown in my other post) as there are a few areas that are pretty small and can't take a lot of tokens while others are huge for no reasons other than lore. So I wanted to increase the size of the small areas by taking away from the big areas.
I do so by moving nodes of the existing areas or adding/removing them where necessary. For some reason CC3+ crashes frequently when moving nodes. Any ideas on why that might be?
Comments
If you use List from the Info menu, how many nodes does the entity you are trying to modify have?
Are you using the latest update (3.96)? Joe made some changes to prevent certain crashes with this functionality there.
the biggest entity has 45 nodes. That doesn't seem to be too big.
I'm currently running 3.94, so I'll try again after the update! Thanks.