Cosmographer world maps
So I recently upgraded to CC3 and picked up Cosmographer while I was at it, as I had a Traveller game coming up. I used the icosohedral world map template to create a pretty cool map. The problem is I am not sure I like the blocky hexagon map style. It is good and quick, but I would really like to create an icosohedral world map using all the lovely fractal polygon tools and so on. But I can't seem to get any of the tools to draw on the map - they just don't work.
What gives? Do I have to change some fundamental setting somewhere? Can I somehow import the map as it stands into a different template that allows standard overland CC3 mapping? Will I need to create a standard CC3 map and then re-draw the map border from scratch?
Oh and I saw a few hints about a newer version of Cosmographer. Any news on an ETA for this?
Ta
What gives? Do I have to change some fundamental setting somewhere? Can I somehow import the map as it stands into a different template that allows standard overland CC3 mapping? Will I need to create a standard CC3 map and then re-draw the map border from scratch?
Oh and I saw a few hints about a newer version of Cosmographer. Any news on an ETA for this?
Ta
Comments
Anyone?
Ta
HoA
The drawing tools are 'smart' (you'll see why I used quotes in a second). By default they limit themselves to only draw within the boundaries of the map. That's handy for drawing things that overlap the border -- the tool just follows the border. The problem is that they (I believe) only work with rectangular map borders and get confused with others.
What to do:
* I think there is an option on the tools (or maybe global) to turn off the feature that limits them by the map border try to find that and switch it
* You can delete (or move) the border, and put it on a sheet that won't cause problems. I think you'll find it on the Map Boundary layer, but you might have to experiment a bit -- I'm not at my computer to check.
The New Cosmographer (isn't there a band with that name...). Simon always gets in trouble when predicting when a product with ship. So, I don't think we'll get an ETA until the product is basically ready for shipping.
Steve
Makes for quick drawn worlds. Add text, voila !
I can then take one of those hexagons, and map it in detail using CC3 overland templates. ( I haven't done much on this part yet.)
In other words, use the big hexagons to map out the basic planet, then CC3 to make detailed maps without the hexagons.