Firenze
I can finally show off map I did with City Designer, which is included in issue #10 of Pyramid magazine but also freely available in the preview PDF (SJG37-2610_preview.pdf). Most of it was made by "tracing" a street plan from a real map image, then using the random street tool with distance between buildings slammed down to zero to fill in most of the buildings and a bit more deliberate work on things like the Duomo or the Uffizi. A few layers for the Arno and paved vs. unpaved areas, a little blur and shadow, and then a lot of rendering time on my sadly underpowered computer. I think this worked tolerably well (certain, it allowed an emphatic non-artist to draw a presentable map), but the intersections were a lot of effort. Lining a street with buildings usually meant blocking anything crossing it, so I had to go back and remove buildings that ended up in the middle of some other road. I'd be happy to see a street drawing tool sensitive to cross-streets, but CD as-is is certainly infinitely better than no CD at all. Should I have time some day, I may try to do Venice as well.
Comments
I like the layout, my only nitpick would be that all the buildings have the same colored roof. I would have liked to see some variation (I think it would have made the city look a bit more organic/realistic). Still, very nice work. I also like very much what you did with the walls.