Marine Dungeon - further developments
Loopysue
ProFantasy 🖼️ 40 images Cartographer
Hi Everyone! :)
During the Live Mapping session yesterday, where Ralf demonstrated the new Marine Dungeon style published as the July issue of this year's Cartographer's Annual, he mentioned that we had already discussed the possibility of there being a few additional symbols in the same style at some point in the future. So now I am trying to make a list of what everyone would like.
Just as a reminder, this is the example map from that style.
Remember that you can use symbols from other dungeon styles in conjunction with Marine Dungeon, so you don't need to ask for things that we already have in other similar styles that work ok with this one.
Other than that, all requests considered.
Thank you.
Comments
Here are a few things I would like to see:
Thanks Remy :)
That's a good list.
See my options on FB page. Some of these are also on Monsen's list.
Varicolour symbols - for creatures and vegetation. A MUST in my opinion. I can make some of them myself, but no good for Atlas work.
More sea creatures - anenomes, giant clams, big and large shells, dolphins. I would love to make a blue-ringed octopus - another deadly Aussie critter.
More fantasy 'monsters' - mermaids in different positions (CSUAC/DUNDJINNI have very very few mermaids), sahaughin, tritons, seawitches (as in Little mermaid).
More driftwood and seaweed options - for shore as well as underwater - see my photo below.
More water symbols - larger waves, sea spray - my photo below.
Shipwreck bits.
Thank you, Quenten :)
Another very useful list.
Need bloated dead bodies and manikins.
Why manikins? The quarry where I did my certification dives had one at the bottom. It was there as the quarry was used for search and rescue training...and it was there to freak out new divers.
One thing I have noticed over the years on maps, there are no partially sunken ships. They are either floating, or completely submerged.
I think that is probably because they tend to get buried by the sand and chopped off at surface level by the waves relatively quickly.
This generally only happens to the largest ships, so symbols of those would be better done at city scale than dungeon scale, or the symbols would be awkwardly huge.
Here is a smaller boat off one of our beaches - perhaps you could do one after all. The boat needn't have been there that long (this one has been here for some years).
I've started working on the ruined parts first, since that got the most votes on the FB Group poll with shipwreck bits coming in a close second, and I was wondering what you might think of this first draft of a 5ft wide ruined wall connecting symbol. (Hex and oct corners aren't yet finished).
There's no reason it can't also be used in other dungeom maps as a perfectly ordinary ruined wall without all that water.
There will, of course, also be rubble and broken columns.
Hurrah !
@Loopysue
Hey Sue, I like the ruined walls. They look great. I must say, though, I'm a little perplexed. Without the water in your second example map, your shark and giant turtle appear to be flying. Don't mind me, maybe they're just magical.
Thank you, Elfling :)
I just hid the water to show the walls without it, but now you mention it I probably didn't even think about them because I sometimes have dreams where the atmosphere is still air, but the creatures of the sea swim through it like an ocean. It's probably because an early geography teacher of mine once impressed upon the class that the atmosphere is really a gigantic ocean of gas...
@Loopysue
A giant ocean of gas. Wow! I like that. I normally think of it as a large blister or pocket of air, which obviously exists in a gaseous form. A clear vapor you might say . . . normally. Our atmosphere, contained in an envelope, like a huge balloon which encompasses our tiny planet. Let's just hope some giant kid doesn't wander by and pop it.
And so, an idea is born!
Next Style: Sky Dungeons! All steampunk airships, floating cities, islands and the like.
😁
Cal
We need to have fish, of course! Huge swirling rainbow shoals of them.
Yes, and steampunk style cities. So, let's go ahead and mark this on your calendar.
😁
Cal
Slowly getting on with the ruins...
More coral, weed and a few anemones to go with the old stuff, and the new grungy rocks :)
Grungy rocks look good. Do any of the marine styles have rocks with some holes in them? That seems a common place for eels to hide.
Thank you :)
None of the rocks have holes in them, but if you put them together you should be able to make a reasonable eel cave.
The new blue anemones look like they'd also work as the tops of larger jellyfish as well, though a mass of tentacles trailing out on one side would be a useful addition for those, perhaps.
And a zombie "brains" coral 🧠 😉
Weeds are looking great too!
Thank you, Wyvern :)
I've hit a problem with a new and very last minute idea of connecting stones to make odd-shaped wall bits that can't be done with the main connecting wall set. Unfortunately, it keeps missing stones, but I don't know everything about connecting symbols, so I'm hoping someone else has tried this before and knows what I'm doing wrong here.
There are no corner parts and nothing has a defined length. the exact length of the stones varies because they were extracted from the main wall symbols.
I did say it was a last minute idea.
EDIT: I forgot to name them properly! 🙄
Ok. This is officially the last day for preparing the graphics for Marine Dungeon 2, since I have another annual issue I need to do before Dec 1st if possible so I don't mess up everyone else's time table.
I haven't done all of the requests, and there are enough left over to do... something, later, though I'm not sure how that will be presented.
Since I only have this one last day I've decided to finish off a small set of canoes and do some bronze floor inlays for the flooded temple I've prepared as my contribution to the example maps.
Does anyone have any particular requests for inlays? I can do about 6, I think.
This one is 20ft across.
Celestial patterns are always good. Some moon/sun/stars stuff.
Elementals too, I should think - symbols for Earth, Fire, Air and Water?
I have some nice Celtic knots I did for the wax seals that might look good, and then there is always Igdrasil.
Dragons are also very nice for fantasy locations. Would fit perfectly in my campaign.
Dragon bronze inlays?
Or do you mean actual dragons?
No, inlays.