How do i use a texture from another style?
Pootisman
Newcomer
In CC3 and also DD3 i can use symbol from other styles but not other textures.
For example if i wish to use the "cliff" textures from the style SS2A i just see a placeholder texture since the "map" was set to use DD3 Pro style.
I could copy the texture and put it in the DD3 style textures folder but i think there could be an easier way to do that.
Best Answer
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Monsen Administrator 🖼️ 81 images Cartographer
The easiest way to use textures (fill styles) from another style is to first make a blank dummy map in the style containing those textures, then in your actual map, go to Draw -> Insert file and pick your dummy map and hit ok. Once you return to your map with the dummy map on your cursor ready to place, just hit escape immediately to stop placing it.
Answers
The easiest way to use textures (fill styles) from another style is to first make a blank dummy map in the style containing those textures, then in your actual map, go to Draw -> Insert file and pick your dummy map and hit ok. Once you return to your map with the dummy map on your cursor ready to place, just hit escape immediately to stop placing it.
I thank you for the answer
But i think i found an easier way
File -> drawing properties -> Style
it's easy as that, you need the SS2A cliff? You change style, put it and then change back to whatever you were using
No, that won't work, because that doesn't import the fill styles into the template. Changing style only changes which drawing tools are displayed in the dialog, but if you don't import the fill styles first, those tools won't have their fills.
This was a great thread. I was trying to build my own style just to get around the need to load in other styles. Creating blank files based on the styles you want to import works great!