Character Artist Pro
Howdy,
Several years ago I had a copy of CC and CA and I have since lost them when I fell away from RPG’s. Recently a few of my friends got me to run a few more game and I was hoping to get away from reusing the same metal minis. Getting images for important NPCS would be cool to. So I am debating picking up the new versions.
My question is though, have any improvements been made to the character artist since its initial version or is it just updated for the new versions of CC? Do any symbol packs expand on CA?
Several years ago I had a copy of CC and CA and I have since lost them when I fell away from RPG’s. Recently a few of my friends got me to run a few more game and I was hoping to get away from reusing the same metal minis. Getting images for important NPCS would be cool to. So I am debating picking up the new versions.
My question is though, have any improvements been made to the character artist since its initial version or is it just updated for the new versions of CC? Do any symbol packs expand on CA?
Comments
Of course, CC3 supports a lot of features that CC2 didn't, like raster symbols and sheet effects. All of these enhancements will of course also be usable when making CA drawings (assuming you use CC3 of course).
I have owned a copy for sometime now and started using it last year.
I do have one problem though; the ‘send to the back’ commands don’t seem to have any effect. I’ve looked at the PDF and help files and I believe I am doing it right but it keeps redrawing the sleeves over the chest piece. Any ideas as to what newbie mistake I am making?
Character Artist is a wonderful concept, but currently it limited and produces characters that are “flat” and lifeless. (Sorry guys!)
If ProFantasy wanted to go all out, I would point then in the direction of Oblivion's character generator. Behind the scenes it's a 3D paper doll approach with on-demand texture map swapping (skin color, type, etc), morph targets on the face for individual personalization, and a expandable set of various species, gender, clothing and weapon types. There are freely licensed game-engines that will load the models (Pro fantasy will need to commission these of course) with customizable interfaces to add in the controls.
The interactive online D&D 4e system (Virtual Game Table-now apparently vaporware) allowed players to do everyone above and save a screen shot of the complete model.
Here is a demo: Watch between the time of 2:30 and 4:20.
-Avotas