Gamma Dawn Compound - First maps using CC3+
argel1200
Traveler
Thought I would post the results of all the help I received over the past week or so! Several tweaks in Photoshop, including the vegetation around the compound and blurring the spot lights from the gates and matching the night time road to the dark vegetation.
These are for use in Roll20 (26x22) for a home brew post-apocalyptic setting one of our GMs is running. We're using a light weight rules system that our GM co-designed. For anyone interested: https://www.facebook.com/FASTrpg/ and http://fastrpg.net/.
Comments
Fascinating! I really like the night time version :)
I hope your GM appreciates all the effort you have put into getting it done.
Those are brilliant, I wish my first CC3 maps had been so nice. ?
He had a bare bones map created in GIMP that I used as inspiration for a first CC3 project. It was around the time that I accidentally had the Ferraris color palette loaded for much better looking buildings that his interest in using it picked up. I knew he was going to use it when he suggested I had too many crops, etc. (not much of a post apocalytic setting if you don't have to leave the compound)! Here's a thumbnail of the original inspiration:
I do a lot of stuff in DAZ Studio and Phtoshop, occaisonally Painter and Clip Studio Paint, plus I'm in IT and like creating Visio diagrams so I have a lot of layout and design background that helped. My DeviantArt site: https://www.deviantart.com/argel1200 A lot of RPG inspired artwork. Edit: And I thought Visio had a frustrating user interface with tons of hidden features..... ;)