How do I fill a curved polygon? (DD3, filling rooms)
Drammattex
Betatester
I've made a room in DD3 that has a curved wall (made with the arc tool) but I can't recall how to add a floor to the room that follows its odd, irregular shape.
I can multi-poly the room, but if I do that I lose all the walls. Any hints?
I can multi-poly the room, but if I do that I lose all the walls. Any hints?
Comments
1. Start the floor drawing tool, then use the trace function to trace along the curved wall
2. Make a copy of your set of walls, then place the copy on the FLOORS sheet and layer. Now multipoly this wall copy. Make sure you have the correct fill style set so that your new multipoly gets the appropriate floor bitmap fill.
It's strange--I'm used to using trace in overland mapping but as I do so few interiors it never occurred to me. This should make things a lot easier. Thanks a bunch for all the help!