What Style Looks Best in Grayscale?
JulianDracos
Mapmaker
I am going to print a book in B&W instead of color. I have made maps using the Inks style. It gives things a nice OSR feeling. However, I like the look of some of the color styles better. I was wondering if people had thoughts on which styles look best when converted to grayscale?
Comments
The main issue with converting colour maps is the overall lack of contrast.
The first is part of a map i am working on in colour; the second is the same map in Grey using the method above. Time < 30 secs
I've encountered countless black&white maps that were unreadable due to the low contrast between colours in the original document, which turned into a mess of medium-to-dark grey once converted to B&W. From what I see, the map above looks pretty good, there's a clear difference not only between the streets, the buildings and the sea (or is it a river?), but between different buildings as well.
https://rpgmaps.profantasy.com/creating-a-new-map-style-part-1-basic-considerations/
https://rpgmaps.profantasy.com/creating-a-new-map-style-part-2-fill-styles/
https://rpgmaps.profantasy.com/creating-a-new-style-part-3-adding-symbols/
Part 2 I found the most helpful for changing to grayscale, but the others are important if you do not know CC3 well enough to build your own map style.
I found this a helpful consideration when making the maps. I will look for high contrast color styles to play around with first.</blockquote>
Glad it helped you! When you'll be looking for styles, make sure that the contrast lies in the clarity of colors (as in, with a good graduation of the darkness/lightness of colors), and not in the array of colors used.
A map in shades of blue will be monochromous in color but will offer a nice gradient of grey once in black and white, while a map using radically different colors like green, red, brown and purple will turn into a soup of medium grey.
Graphic motives on surfaces (like the stone-like texture of the streets and the waves on the water on the map above) will be a huge plus, too.