City on a Rock

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Comments

  • LoopysueLoopysue ProFantasy 🖼️ 40 images Cartographer
    Thank you, Jim :D

    I hope they will be useful.
  • Dang Sue, you continue to amaze me. Wonderful Craft(wo)menship!
  • LoopysueLoopysue ProFantasy 🖼️ 40 images Cartographer
    Thank you very much, Mike :D
  • Will you be sharing the symbol catalog? (I want! I want! I want! ;) )
  • LoopysueLoopysue ProFantasy 🖼️ 40 images Cartographer
    It will be published as the September issue of this year's Cartographer's Annual, so if you already have the annual you just need to download it once it's available.
  • 3 months later
  • @Loopysue Hey Sue, I really love your cliff symbols. You other artwork, too. I'm very intrigued with the whole concept of connecting symbols. I was also tooling around on the Forum and saw what you had done with your connecting hedges some time ago. Pretty impressive. I've also done some research in the Tome of Ultimate Mapping to get some thoughts on how connecting symbols work in CC3+. I understand the basic concept but I haven't got a clue where to start. I get what the little diagrams showing the various angles for the attachments is for, yet I don't know how to get to that point. Is there some command or prompt to get to that screen? I'm assuming the symbols probably have to come first, but then what do you do with them once you have the symbols you need? Are you using control points or is there something else involved? I'd really like to learn how to make connecting symbols. They would come in extremely handy for the kinds of maps I want to make. Could you give me some pointers on how to begin or guide me to a tutorial somewhere that spells out the process? The Tome just wasn't specific enough for me. I'd appreciate any help you can pass my way. Thanks a bunch.

  • LoopysueLoopysue ProFantasy 🖼️ 40 images Cartographer

    Hi Elfling :)

    Thank you very much.

    The first thing to do is start a new thread of your own laying out your new project so that people can get interested in it and become involved in the process. Also, your own thread means that you will automatically get notifications of new comments (as long as you haven't switched notifications off) and it will draw more attention than if your stuff is buried on the back end of this thread.

    The second thing to do (or maybe this is the first part of your new thread) is to go through the process of creating a really simple connecting symbol set, following exactly the instructions in the Tome. That's how I did my first ever set - the hedges. The only modification I made (apart from generating hedges instead of using polygon blocks like in the Tome) was to add a semi-circular extension to the trailing end of each hedge piece to effectively smooth out the corners - like a ball joint instead of a string of sharp-cornered bricks. The cliffs are several levels of complexity higher up the evolutionary scale of my learning, and would never have existed without the expert help of others. That brings me to the importance of the first point. You are more likely to attract the necessary attention with a nice brand new thread of your own ;)

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