Angled lines look like stairs
roy.denton
Traveler
In the map I have build the angled outer perimeter walls look like stairs. Is there a way to flatten these lines out?
Comments
You'll probably also want to turn on a bit of anti-aliasing when you export. This do make the edges a tad less sharp. but it also helps a lot in hiding the square nature of pixels.
Monsen, even in CC3+ those lines have a stepped appearance. Is there something I need to change in CC3+?
In CC3+, you should notice that the effect doesn't get worse as you zoom in on parts of the line, the "size" of the steps should stay the same, which indicates that everything is as it should be, and the limit is your monitors resolution (In contrast, zooming into the line exported image will also make the steps appear larger)
As DaltonSpence said, a glow and/or blur can help make it look a tad better inside CC3+, because this basically serves the same as adding anti-aliasing.
Just one question though, I do assume those walls are lines/polygons or vector symbols, right? They aren't bitmap images/raster symbols?